50 Cap BCNM – Boneyard Gully
Shikaree X – BST
Shikaree Y – DRK
Shikaree Z – DRG
Party setup:
MNK/NIN
PLD/WAR
WHM/BLM
BLM/WHM
SAM/NIN
RDM/WHM
Few things to note about this fight:
Due to no XP loss, planned wipes are a viable strategy. If you have a reraise item, bring it.
Trackers will skillchain if they are close enough. They do this by talking (which is visible in chat log).
This talking will wake up the other trackers, but not their pets.
Group will fight a decent distance away from trackers initial spawn. This will allow safe raises.
Pets do not have to be defeated.
Using blackened siredon stops the insane TP gain of the trackers for a short period of time. Can only be used once per tracker.
Once ready to start, PLD will run in and get aggro. BLM will elemental seal + sleepga. PLD will pull Y away from other trackers and back to group. BLM will stay with other two trackers and sleep II them (overwrite sleepga). Once done, BLM will move back to the group.
If needed, RDM can kite one of the trackers.
At this point killing Y as quick as possible is the number one priority. Once combat with Y has been initiated, blackened siredon should be used.
As long as a tracker dies between wipes, there will be no problem. Don’t forget to recast reraise after getting up.
After Y, we will target X.
At this point if both are attacking and unable to sleep one, stunning one of the trackers when they try to skillchain is paramount. If RDM isn’t needed for backup healing, Z can be kited.
After X, we will target Z.
I plan on ignoring the pets (keeping them asleep and/or bound).
The above strategy did not work as is
To make it work, I suggest two things:
1) Use 2 hours and BLM freeze. The objective is to kill Y before the others wake up. We did this on my run, but not until we used 2 hours. At this point we had already wiped once and ran out of time.
2) Kite around the pillar/column/thing to your right as you approach the trackers. Even without gravity you can kite pretty well right there.
We used the following strategy to win on our second attempt. Since we had already blown 2 hours, we needed something that wouldn’t use them.
Party setup:
MNK/NIN
PLD/WAR
BLM/WHM
BLM/WHM
SAM/NIN
RDM/WHM
The only difference is now there are two BLMs instead of one.
PLD runs in, gets aggro. BLM with most MP ele seal+sleepga. As soon as sleepga lands, both BLMs cast freeze on Z. Don’t bother trying to time it perfectly. There’s a good chance the trackers will wake up right before the cast is done, but that’s ok.
RDM can attempt to sleep trackers to buy time.
BLM with hate should kite around the previously mentioned column. Second BLM should cast freeze as soon as timer is up. Once the second BLM has hate they should start kiting while first casts freeze. 4 freezes will kill a tracker. The DDs may need to do some damage to finish em off.
Once Z is dead you will probably wipe. That’s ok. Make sure you’re out of aggro range when you die. Also, the wyvern will despawn once the NMs reset to the starting point.
Once up and ready to go, repeat the above strategy on X. You should find it much easier this time. We did not wipe in between X and Y, but if you do, remember that it’s ok as long as X dies first. That’s why you bring reraise items and make sure it’s always up.
We used one siredon on the first fight and one on the second fight. It’s not necessary for the second one. It was just to delay the skillchains while finishing off the first tracker.
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Snoll fight is easy. Make sure you have at least 3 salts. We used two, but had time to use a third.
Party setup:
MNK/WAR
PLD/WAR
WHM/BLM
BLM/WHM
SAM/WAR
RDM/BLM
We did the normal pre-fight buffs / reraise. Only WHM needs reraise at this point.
Don’t forget that as soon as you step on the ice around the snoll, he will attack.
PLD goes in, gets aggro. MNK used salt then hit 2 hour. SAM used job abilities / 2 hour. RDM tried ele seal + slow. I have no idea if it landed. RDM then 2 houred and nuked. BLM used flare. BLM did 1k damage on the Flare. MNK used one more salt when first wore off.
A SAM using job abilities and two hour can do around 2.5k damage to the snoll in a few seconds. Add the flare from the BLM and that’s half the Snoll’s HP right there.
The RDM almost died cause I (WHM) was casting holy when she got hit with something.
I don’t know our time for the battlefield, but the fight itself lasted around 60 seconds.